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I'm making a game in XNA and I want to limit the movement of a sprite to the screen boundaries. How would I do this?
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This question already has an answer here: I'm making a game in XNA and I want to limit the movement of a sprite to the screen boundaries. How would I do this? |
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This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
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The simplest way, if you just want the sprite to not go off the screen is this
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