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I am right now developing this type of game. https://itunes.apple.com/us/app/bike-race-free-by-top-free/id510461758?mt=8

I need help for following questions. I have some solutions for this but I need experts review for this.

  1. when bike rotate in the air then how to calculate flip?
  2. What is the proper way to accelerate and brake the bike? My own suggestion : On touch of accelerate button I apply enable motor true and on touch up I apply angular damping of 0.5 so it looks real one and stop after some time. On touch of brake button I apply linear damping of 10 so it suddenly stop.
  3. How to move up and down front and rear wheel? My own suggestion : I use accelerometer listener and apply small amount to chassis body of the bike.
  4. How to move camera with bike? I want only x direction change. My own suggestion : I create dummy object that move along with bike.

    Also I miss something then please add more content in this post. Because I want it become useful to other lots of other users.

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If members don't have rights to represent their doubt then what are the requirement to visit this type of forum? We can contact and get information from other persons using this way only. – Siddharth Feb 17 at 12:09
If you have an opinion about the meta post, you should post about it in meta. – Byte56 Feb 17 at 17:15
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Also, if you have four questions, don't post them all together. – Sean Middleditch Feb 17 at 20:29
Side note: the stacks aren't an open ended "Forum" but intended to be a Q&A session for specific, answerable questions of reasonable scope. There's a pretty good FAQ here: gamedev.stackexchange.com/faq which also includes links to outside resources you might like, if you haven't seen them. – Patrick Hughes Feb 18 at 1:56
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closed as not constructive by Byte56, Sean Middleditch, Patrick Hughes, Trevor Powell, bummzack Feb 18 at 7:20

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