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Does anyone know of a decent 3D game tutorial with source code?

I'm really new with 3D development for XNA and have found that the best way to figure out how to code for something is to look at pre-existing source code and figure out what goes where.

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closed as not constructive by Byte56, Maik Semder, bummzack, Sean Middleditch, Tetrad Feb 18 '13 at 23:40

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.

Your question is valid, but not for this site. Since there's no correct answer to "where to get started", those questions are not constructive for the site. See the FAQ about where to get started and some other sites that are a better fit for these types of questions. – Byte56 Feb 16 '13 at 17:01

Here are all the official XNA samples:

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xna is dead and no longer supported. i suggest getting started with unity, friendlier for a starter and a more complete solution than xna.

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This does not provide an answer to the question. To critique or request clarification from an author, leave a comment below their post - you can always comment on your own posts, and once you have sufficient reputation you will be able to comment on any post. – Byte56 Feb 17 '13 at 0:06
MonoGame is not dead, so thus XNA is not dead. – zezba9000 Feb 17 '13 at 1:48

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