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im doing a XNA game for a school project but im having trouble with the bullets. I can´t find any way to draw them or "invoque" them went i want. It is a modified Space Invaders that im trying to do. Sorry for my bad english. Help plz PS: im using rectangles instead of vectors.

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closed as not constructive by Byte56, Trevor Powell, Josh Petrie, bummzack, Jimmy Feb 5 '13 at 18:32

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.

What exactly is your question? Where are you using "rectangles instead of vectors"? What do you mean by "invokes"? What have you tried that isn't working? Please edit the question to clarify. It's OK if your English is weak. We can usually deal with that, but we need to understand the question. – Anko Feb 4 '13 at 10:19
Instead of using vectores in images im using rectangles. I cant make the bullet appear when i press the key. and im having trouble in the bullet class because i cant find a way no shoot many at a tmie. – André Feb 4 '13 at 10:29
It sounds like you need to learn Object-Oriented Programming first. There are many tutorials. The first part of our FAQ is a good place to start. – Anko Feb 4 '13 at 10:37
Rectangles instead of vectors? Vector as in Vector2D/3D? – Sidar Feb 4 '13 at 12:39
Sorry you're not able to get it figured out @André, unfortunately this isn't the place for discussion. You should check out the FAQ, there you'll find some sites that are more discussion oriented and will allow you to get help with getting started. – Byte56 Feb 4 '13 at 15:03

the tutorial here should be more than enough to see you on your way

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Im going to try it. Thank you. – André Feb 4 '13 at 10:16

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