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What should I recommend: MP3 or WAV for the SFX? Also, what should I do to handle the memory in music or SFX?

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closed as not constructive by michael.bartnett, Laurent Couvidou, Byte56, Josh Petrie, Jimmy Feb 4 '13 at 18:20

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possible duplicate of What quality should my sounds be? – michael.bartnett Jan 29 '13 at 5:16
up vote 3 down vote accepted

Both type of sound file, WAV and MP3, are okay but make sure you know how to stop the music through coding and you know LibGDX, right? Make sure that you can afford it depending on the device you're testing.

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Is it possible? – Tredecies Nocturne Jan 29 '13 at 5:03
Yes. It is possible. But, please, focus on your coding skills. Remember that everything is a suggestion. Only you can find the answer. Programmer takes time to learn, okay? – David Dimalanta Jan 29 '13 at 5:04
Okay, David. I understand. Thanks. – Tredecies Nocturne Jan 29 '13 at 5:05

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