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I recently finished making my game using Slick2D, and now I'm trying to create a jar file to play the game. I looked on the Slick forums, and saw that JarSplice was the recommended program. So I used JarSplice, and made my jar, but it doesn't work. Well, I shouldn't say that, it doesn't work on my Mac, but it does work on a Windows PC. I'm positive I added all the natives files necessary for Mac OS X. By doesn't work, I mean that the Jar Launcher application opens briefly, and then closes. This problem doesn't occur with other jar files, and my java software is up to date. If it makes a difference, I wrote the game in Eclipse on a Mac.

Does anyone know how to fix this, or have any other programs that I could use to make a jar file?

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You need to try launching in the console and retrieve the error messages. Otherwise there's not a lot to help with. – Byte56 Jan 25 at 0:55
I ran it in Terminal, and didn't get any feedback, but I checked the Console, and got a few things. Now I don't know what they mean but here: JavaVM FATAL: lookup of function JAWT_GetAWT failed. Exit IOSurface: buffer allocation size is zero JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM – user1724466 Jan 25 at 1:19
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Step two: Google the error message and look for info relevant to your situation -> stackoverflow.com/questions/13571726/… – Byte56 Jan 25 at 1:38

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