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I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++.

The problem: When I test this out, it seems the width increases, too. The actual thickness, you could say. How can I solve this?

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You might want to give us more about the implementation. Common objects you're using, how you're applying the change in size and so on. –  Byte56 Jan 24 '13 at 0:59
    
The Movie Clip registration is the bottom. It's called mc. I call mc.height++ and it increases the height. It also increases(barely) the width. The movieclip is a rectangle. –  user25191 Jan 24 '13 at 1:02

1 Answer 1

I fixed it by selecting the line in my movie clip and changing the scaling property to none.

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