Game Development Stack Exchange is a question and answer site for professional and independent game developers. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++.

The problem: When I test this out, it seems the width increases, too. The actual thickness, you could say. How can I solve this?

share|improve this question
You might want to give us more about the implementation. Common objects you're using, how you're applying the change in size and so on. – Byte56 Jan 24 '13 at 0:59
The Movie Clip registration is the bottom. It's called mc. I call mc.height++ and it increases the height. It also increases(barely) the width. The movieclip is a rectangle. – user25191 Jan 24 '13 at 1:02

I fixed it by selecting the line in my movie clip and changing the scaling property to none.

share|improve this answer

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.