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I've been through the Unity docs, searched here, and on stackoverflow; I have not found any good information about using the WebCamTexture for my purposes. So here goes, how do I play a movie asset such as an mp4 clip so that it appears to be on top of the captured webcam image? Lets assume the movie is semi-transparent.

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Can't you just place a MovieTexture on top of the WebCamTexture, using the same coordinates? –  Erik Jan 22 '13 at 11:36
    
That would probably work for non-mobile devices; but on ios and android I can't use MovieTexture if I'm not mistaken. –  Mondain Jan 22 '13 at 14:59

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