I asked a similar question to this yesterday and gained some knowhow but I'm a little confused:
If I have many quads that contain Vertices and Indices that are positioned to to form a bigger picture, then that bigger picture is positioned using world matrices...
How do I draw them all. From what I've gathered I've got to do in it in one pass for good speed.
I used to draw every quad with its own pass. Now every quad in an object is drawn in one pass.
But if I have a lot of objects it will slow down.
So my question is how does one go about drawing lots of seperate Vertices and Indices without losing frame rate. I don't need someone to hold my hand just maybe point in the right direction.