My question is in about rotate methods in
Docs, I saw these comments:
public void rotateX (float deg) Since: API Level 1
Applies a rotation transform around the X axis.
public void rotate (float x, float y, float z) Since: API Level 12
Applies a rotation transform around all three axis.
There is my question:What is difference between using
rotate (float x, float y, float z) and a sequence of
rotate methods? For example what's the difference between these two snippets A and B?
camera.rotate (x, y, z);
camera.rotateX (x); camera.rotateY (y); camera.rotateZ (z);