My problem is next: For my school project for the last year of study i have decided to make a game. My game is played in labyrinth, game for four players. I decided i am going to make it using sdl and opengl -> if you know any good tutorial, let me know
My question is how to create this playing surface/moving area. Is it a good idea to make it in blender and then import it in the game?
Next question is my dice. I already made it in blender and now i am wondering how to make it rotate. I saw on youtube some animations in blender, but is it possible to render animation every time differently in my game?
And last is path finder. Advice me about that.