I am planning make a doodle jump type game, character jumping on platforms. A scrolling or doodle jump like background which ll appear to move when character moves upward and appear moving (just like in doodle jump) so, my thoughts are for this kind of background is
to take a large image i.e of 2048x2048, make 2 planes, set this texture to them, when first image ends other ll move its position on top of first, when second ends first ll move on top of second and so on.
Other approch could be a "Instantiate" and "Destroy" of small images having textures on them according to jumping character position ( which i doubt ll b expensive )
They are my thoughts, I want to go for best approach and would like to listen the best one. Is there any more appropriae way to achieve moveable background, I ll appreciate your suggestions. Thanks.