I have a list with coordinates - output from A* algorithm - and I would like to make my characters smoothly follow this path with rotations.
So I have something like A and I want to get C
How can I do this ?
To make myself a little bit more clear:
I am more interested in smooth turning as I already know how to walk from one node to another.
As many people find this useful (me too) I am posting link to Daniel Shiffman's "Nature of code" where he discusses a lot of game AI (and physics) problems e.g. steering behaviours http://natureofcode.com/book/chapter-6-autonomous-agents/#chapter06_section8