I'm making a tower defence game in Java!
It's my first game development.
I want to know how many threads Do I need to create in a game, to split logic..
I've made this one:
Main App thread
(adds component thread - add(screen))
1.1.1 Thread (graphic updates)
1.1.2 Bullets physic
- 1.1.3 Mobs physic
- 1.1.4 Towers physic
Is it normal to split this logic?