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i want to make blocks like in Minecraft. Like a 3D cube, and a .png file that will be cut and wrapped around that block. And this will be for one block and i think kinda simple, so i want to know how to do it with persons like creeps or sheep of Minecraft. I do not have big programming skill so, I would like to ask, which language will be easy to make it: C++, Java or C#. I will appreciate if you could show me the code.

Thanx !

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Welcome to the site Huseynxan. While your question is a valid one for someone just beginning, it's off topic for this site. You're looking for a discussion about your skills and what you want to do with you game. See the FAQ about what type of questions to ask here and where you can ask discussion oriented questions like this one. – Byte56 Dec 29 '12 at 16:42
Start small and render a cube, thats hard enough for a beginner. minecraft is much more than that, forget m. in the meantime, its unnecessary distraction, focus on bringing a cube on the screen, there are tons of tutorials about it, any language will do – Maik Semder Dec 29 '12 at 20:11

closed as not a real question by bummzack, Byte56, Maik Semder, Sean Middleditch, Trevor Powell Dec 30 '12 at 5:52

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, see the FAQ.

1 Answer

Well, that's kind of a big and general question. If you are new to Programming then Minecraft might be an overly ambitious project. However you could probably start small and just make some block based levels to learn with.

Minecraft its self is programmed in java, and you could probably achieve a simmaler map style using block objects and a 3d array. You might also want to look into voxel based systems, which are basicly 3d pixels.

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i want to know how to make those blocks, i do not ant to make 3d objects in 3d max, i want game to make them ! – Huseynxan Dec 29 '12 at 17:01
I'm not sure if java has a way of making prims. Maybe voxel based would do what you want, but I'm not sure if they can be more then 1 color. Making a cube in 3ds or maya is pretty easy. Like 1 click and some uv mapping – ProtoJazz Dec 29 '12 at 17:14
but making a 3d object and importing it, and when map will be generated it will take much more memory – Huseynxan Dec 29 '12 at 17:17
It shouldn't take much more memory then generating then. – ProtoJazz Dec 29 '12 at 17:30

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