I've always admired Zeptolab for their smooth in game animations. Zeptolab has created both Cut the Rope and now Pudding Monsters.
I'm wonder how you're able to get animations this smooth? Are these sprite sheets? Are they actual 3D models?
Here's a video of their latest game: http://www.youtube.com/watch?v=rV1dlN-dbJQ
If you get to the game play you'll see how the guys are constantly wiggling and it's so smooth. You also saw this in the monster guy in Cut the Rope.
I'm just wanting some insight into how this is done. Like what tools they may be using.