Under Windows 8, what is the alternative to this code:
technique11 Light0Tex
{
pass P0
{
...
technique11 Light1Tex
{
pass P0
{
...
And:
Light1Tech = mFX->GetTechniqueByName("Light1");
...
Light1Tech->GetPassByIndex(p)->Apply(0, md3dImmediateContext);