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My game require an animation when one activity finishes and next started because I have develop game with multiple activity not as multiple scene per game. I have to show animation at the time of activity creation and activity destroy. I have trying to create basic animation that was supported by android. And all that xml file I have to post it into the anim folder but the loading of resource was so much high so any type of animation I provide using android method does not work for me it look weird.

If scene class has some functionality for animation that please know me then I try to load different type of animation using scene. I have not create multiple scene because I have no awareness about how to manage multiple scene in andengine though I have a working experience of 8 months in andengine. So this help also provide me a great help.

Basically I want to create animation like one activity slide out at the same time the other activity slide in. So at a time user can see the transition of activity.

EDIT : Now I know how to manage multiple scene so only consider scene to answer my question.

I provide here a link that show scene animation what I want

https://play.google.com/store/apps/details?id=ifl.games.MagneTank&feature=search_result#?t=W251bGwsMSwyLDEsImlmbC5nYW1lcy5NYWduZVRhbmsiXQ..

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put on hold as unclear what you're asking by Josh Petrie Dec 18 at 17:52

Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question.If this question can be reworded to fit the rules in the help center, please edit the question.

    
overridePendingTransition() doesn't work? –  VinceFR Dec 20 '12 at 10:31

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