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I saw Slender and "Dream of the Blood Moon". I like to create things with Sculptris and animate them with Kinect. Which game - or Gamekit - makes it easy for me to see my own creations in a ready-made world appear? I would like to start with replacing the characters first for several actions then maybe change the virtual world.

Finally I would like to offer the game for free as the others do.

Is it a good idea to use c#'s XNA for that?

EDIT: Unity is using c# which works in my favour. I created my first game, download here if you want. Feel free to test for troians, virii etc. Link: http://d01.megashares.com/dl/SLa3wuk/mlm.exe

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I think modding would be a good place to start. Or take an engine like Unity or Torque 3D, if you only want to import characters and animations. Edit: pressed enter too soon. With XNA, you'd have to build the animation, rendering and other systems yourself (i.e. basically the whole engine). Unless you use some XNA engine of course, but then you could use Unity or any other free engine from the start and be creative a lot more quickly. – Christian Dec 18 '12 at 9:26

closed as not constructive by Byte56, Josh Petrie, John McDonald, bummzack, Tetrad Dec 24 '12 at 20:17

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1 Answer

I'm not sure as to what you're looking for but i think this is the answer: http://www.scirra.com/construct2 a pretty easy tool that allows you to create games with no coding somewhat fast. The only downside is performance. Other than that i think http://www.yoyogames.com/gamemaker/studio is a nice choice too.

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If you don't know, ask specific questions about what you don't understand. Also, your ideas don't include 3D worlds. – Karl Heinz Dec 18 '12 at 7:49

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