I am studying computer graphics since 3 semesters and we just started with OpenGL. I really enjoy it and want to create my own little engine for learning purposes.
I already read tons of different forum posts and saw the following engines. Panda3d, Ogre3d, NeoAxis, Irrlicht and Horde3d(graphics only).
Now I don't want to use something like Unity or CryEngine because I want to start more low level.
Which of those engines is suited for real-time rendering? Something that CryEngine offers -> no baked lightmaps.
Or at least gives me the option to add a real-time renderer?