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The game I am working on (we are in R&D) is based almost exclusively on a windowed gui with a lot of FX (fading, growing, etc). We will also likely need custom widgets (like a sound recording graph).

The game will be made with Unity and from what I heard, the default gui system has quite a bad rep, it is too slow for many usages.

So, I wondering what would be the best way to do what we need.

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Use NGUI. tasharen.com/?page_id=140 – Tetrad Nov 28 '12 at 18:11
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you could try ScaleForm, if that's in your budget. – Almo Nov 28 '12 at 18:28
Scaleform is well known, and the $300 price fit the budget. – Lionel Barret Nov 29 '12 at 8:28
@Tetrad Do you have first hand experience of working with NGUI ? The videos, as far a I have seen, don't show anything impressive (and the default theme used is really ugly). – Lionel Barret Nov 29 '12 at 8:33

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