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Been looking for a while now and finding it difficult to find a good tutorial...

Where would I find a good tutorial on how to implement flocking in a C# XNA game? Something easy to understand .. for beginners!

Cheers!

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closed as not constructive by Byte56, Ricket Nov 24 '12 at 16:27

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This is the wrong way to go about it. Asking for tutorials is just going to get you a list of responses, which you will probably have seen if you've done your research (as seen with your first answer). You should ask a specific question about the flocking algorithm that you're having trouble with. –  Byte56 Nov 24 '12 at 15:08
    
will try that instead, thanks! –  Craig Nov 24 '12 at 15:15

1 Answer 1

MSDN offer a great project sample for flocking. Here is the link Hopefully, that will get your started

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Thanks for the response, Ive already come across this, just looking for a simple tutorial, rather than a code example, that talks you through how to do it. –  Craig Nov 24 '12 at 13:19
    
Have you looked at the comments. They are very useful in terms of whats going on (Thats how I understood what was coded). There is a good post on stackoverflow about resources for flocking : Link –  user1724140 Nov 24 '12 at 13:36
    
Still finding it difficult, will try digging more, thanks for the response! –  Craig Nov 24 '12 at 15:16

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