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I want to begin developing 2d games. I have a lot experience in Java programming. I am looking for an 2d game engine that supports physics, support mouse actions and easy to use. I know Stencyl but I do not want to use it. An open source game engine can be wonderful.

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closed as off topic by Sean Middleditch, ashes999, Noctrine Nov 22 '12 at 19:25

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Welcome to GD.SE. Unfortunately your question falls under the "What technology to use" banner that has been deemed off-topic for this site.. – Noctrine Nov 22 '12 at 19:25

Slick2D is a Java game library with physics: If you have some problems setting it up for development, this should help you:

Another engine that seems pretty cool, but isn't Java, is LÖVE. It uses the Lua scripting language.

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it depends...for which platform you want to develop games?

if you want to develop for IOS for example, you want to use cocos2d with chipmunk(physics)

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