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I have made a scene and avatar in the scene, put all of the correct joints on the Open NI Skeleton, but the outcome is not only mirrored on the x-axis, it is also on the y-axis.

So, when I lift my arms, the avatar's arms move downward. How can I fix this?

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Can you include any code that shows how you are mapping the tracker output to the model? –  Evil Closet Monkey Nov 22 '12 at 17:01
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