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I started to reimplement an old (students) project with Unity 3D.

The problem I am currently facing is the import of the assets. Since the old project was a couple of years in the past the original 3D models are lost. What I still have are the Open Scene Graph files.

How can I import them into Unity?

I tried to figure out how to use osgconv.exe correctly but so far the results were frustrating.

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