I want to create a specyfic 2d image effect. It consists in modifying a sprite so it looks like it is being zoomed to a point or "absorbed" by that point. I'm not really sure what is the technical name of this effect so I cannot explain it correctly.
Here you can see a video of what I'm talking about, it is the effect when the character absorbs the three glyphs.
What is the name of this effect? How can I implement it with XNA for 2D textures/sprites?