I was told that I should start learning Linear Algebra in order to create good games with good physics.
I'm reading Linear Algebra book and it's completely foreign to me. The author starts out with solving linear equations (two equations, two variables) and I remember learning about that in school, but almost immediately he jumps into other things that seem to be taken directly from the Necronomicon.
What book can I read to learn some good math, but starting from the fundamentals; I want to be wined and dined, not savagely raped with a rusty tire iron.
Thanks a lot for the help.