I've been looking at Lua and Löve for developing simple 2D games. But since Lua is interpreted and I know it can be compiled to some point, but how secure is that to decompiling. Or is there a better way to distribute the game?
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You can precompile lua using the luac tool in the standard distribution:
To obfusticate the file, use the The The main advantages of compiling are faster loading times and smaller disk space. However you don't get a performance increase after that - the lua compiler does very little optimisations, even to the point of still including |
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