Any ideas on how to fix this? According to what I remember about XNA 3 was that when running the application from scratch, I would get a blue colored windows with nothing rendered.
I right clicked the project and selected Properties and changed the Game Profile from Use HiDef to Use Reach. Now the familiar blue tint window is showing as expected.
What am I losing if I choose the limited API and why did I even have to choose this for it to work?