I am trying to design a game for a project I have, The main idea is:
3 Types of heroes
3 Stats per hero
There are no levels involved so the differences must be located on stats.
Fight logic - The logic of fight is that type1hero has good chances winning type2hero, type2hero has good chances type3hero and type3hero has good chances winning type1hero.
For over a week I am trying to find a stats based formula that will allow me to fix this but I can't, I was meddling with numbers yesterday and it was decent but I can't extract the formula out of it.
Could you please guide me or give me hints on how should I start creating formulas on a Non lvl game that fulfills the fight logic?