Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

I have written some simple apps following the tutorials on http://learningwebgl.com. What is the simplest way to load and display Collada model files, particularly the files available from Google 3D Warehouse?

share|improve this question
add comment

3 Answers

Take a look at this example, it's an example of loading spore collada files:

http://people.mozilla.com/~vladimir/webgl/spore/sporeview.html

share|improve this answer
    
The link is broken. –  doug65536 Dec 8 '13 at 9:49
add comment

Have a look at the opencollada site.

The SDK is licensed under MIT license and should get you a good start.

If you are planning to make a game (and not just a viewer app), you should run the converter offline (during the build) and load your optimized model format during runtime.

Parsing collada is inefficient and shipping collada files is just wasted space.

share|improve this answer
    
This may also be of use: code.google.com/p/o3d/wiki/ColladaConverter –  Sean James Jul 19 '10 at 9:36
add comment

GLGE supports viewing Collada. However, I would suggest converting to JSON offline and using that instead.

share|improve this answer
    
How would one go about doing that? –  sgrif Jan 11 at 16:39
add comment

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.