We're making a game for kids which should include about 50 spoken phrases. I'm asking for help in finding the right voice artist / studio for this. I've tried searching the web but couldn't find anything that would make me sure that it would work for us or games in general. So I'm looking for references from those of you who had a successful collaboration with artists or studios. Any help would be appreciated.
closed as off topic by Byte56♦, Jonathan Hobbs, Josh Petrie♦, John McDonald, Noctrine♦ Oct 29 '12 at 19:13
Questions on Game Development Stack Exchange are expected to relate to game development within the scope defined by the community. Consider editing the question or leaving comments for improvement if you believe the question can be reworded to fit within the scope. Read more about reopening questions here.If this question can be reworded to fit the rules in the help center, please edit the question.
It's just an idea. I haven't tested it. But isn't it possible to simply record it and edit the record using some filters/effects to make it sound like you want? Tools like Audacity or GarageBand might be a point to start.
I think that the main trick is to have a soft low voice, so try to pull down the pitch of the recording with one of those tools. And when recording, try to speak slowly.
As I already said, that is what I should give a try. Not sure if the results will be good. Good luck!