Is there a suitable software or a good tutorial for creating 2D rooms/scenery for adventure games from real photos?
Is it possible to achieve good results by using photos, or the hand-drawn style will always be the best choice?
--- EDIT ---
I want to clarify that I'm particularly interested in the art creation process, not on the environment in which to build games. I'm writing the game in Java for Android, but I don't think it matters.
Also, I'm not trying to decide if the game will have photo realistic rooms or not - I want to achieve 2d pixelated, old-school style background scenes and I wonder if this can be made from photos, because I cannot draw them myself.
For example, can I shoot a scene with my camera and then make it look something like the image in the following link:
I know that I cannot get the same quality as an absolutely hand-drawn pixel, but I'm looking for some decent technology/tutorial/software to make them somewhat similar.