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I'm not a programming beginner at all. I've tried 2 libraries/engines so far, allegro and Unity. For allegro. i think its not good if i wanna make a career in gaming industry since its not powerful enough.

I don't feel comfortable with unity. Its more like a software like photoshop or flash. You can do almost everything with pre-defined functions, tools and with less coding. I need something which offers less tools and pre defined functions and more coding work. It would be awesome if its free and c/c++ based. I need both 2D/3D. and please, don't tell me to make my own library, i am not "that" advance. Any other information about gaming industry would be greatly appreciated.

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Welcome to GDSE. While your question is a reasonable one (it's hard to know where to get started), "which technology to use questions" and "where to begin questions" are off topic for the site. See the FAQ about what types of questions to ask here. Questions like this just generate a list of answers without a correct answer. Start planning the game you want to make, breaking it into the pieces you need to put together to make it work. Then search for libraries that fulfill the requirements of those pieces. – Byte56 Oct 13 '12 at 15:41
I understand your comments regarding Unity being to editor focused but you can technically code your entire game without using the editor. It's probably a good tool to have knowledge of if for anything, to prove you can master it. – Rubber Mallet Oct 13 '12 at 20:00

closed as not constructive by Byte56, mh01, Laurent Couvidou, Tetrad Oct 13 '12 at 21:09

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2 Answers

Ogre 3D at http://www.ogre3d.org/ is a rather popular engine. It is free as you have asked.

However, my favourite is C4 at http://www.terathon.com/c4engine/. Cost is quite low. The API is very nice and easy to get into.

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If you want to go with 2d programming SFML or SDL is an excellent choice.

You can find more information about them here: SDL, SFML

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