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The problem is that all the examples I've found are obsolete or iOS/Android specific and not "pure" OpenGL ES 1.1.

If anyone can provide me with a good example/tutorial/book it would be very much appreciated!

Thank you!

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Aren't models first parsed and then rendered with a programm interacting with opengl? i have never heard about opengl having an format like .x (directX) that can be rendered "automatically". – VaTTeRGeR Apr 11 '15 at 10:51

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