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I have quite a major problem with my Multimedia Fusion 2 game. I finished it months ago, however, the only thing keeping me from finally compiling the game into an executable file is this error message that pops up every time I try to, simply saying, "Out of Memory". Its highly frustrating to be halted at this point by this message, and I tried everything I could come up with to fix it including compressing the runtime and sounds and increasing the proity of MMF2 all the way to realtime in the task manager. Im begging someone to toss me a bone on this problem, and any advice at all would be much appreciated.

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So the game works fine, it's just the process of compiling into an exe that's the problem? Please describe the process you go through in more detail. – Byte56 Sep 26 '12 at 1:29
Essentially I just right-click on the application in the workspace window, and select build, and I wait for it to make an executable program in the directory I wish. After a while (6-15 minutes) it stops in the middle of doing this and shows an "Multimedia Fusion 2: Out of Memory" error message. – Jacob Neal Sep 26 '12 at 1:44
Nobody has any idea how to solve this, whatsoever? – Jacob Neal Sep 27 '12 at 1:25
No one has much to go on. It could be any number of things based on your description of the problem. Have you tried going to Multimedia Fusion 2 support? – Byte56 Sep 27 '12 at 2:38
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Two possibilities come to my mind. A) Your computer does not have enough RAM to compile the executable B) Assuming MF2 is similar to Flash, there is probably a limit to how big it's willing create the exe. Maybe try to bundle your graphics/audio separately instead of stuffing it all inside of the executable? – rcapote Sep 27 '12 at 4:38
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