I am getting my 3D modeling pipeline started and a few questions have come up about modeling packages and formats:
What 3D model format is easy to parse, free to use, and is usable on the iOS/Mac platforms? Will I be able to create my own wrapper classes for said 3D model formats, or is it a code-and-format packaged deal? Does this format come with a free or cheap toolchain for creating new models and editing old models?
Thanks for the insight ahead of time!