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Why has the industry switched from C to C++?

Since many organizations have demonstarated Object orientation in C and we all know its ABI compatibility that C++ lacks, why game engines are written in C++??

Is there any reason other than easy object orientation??

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marked as duplicate by michael.bartnett, Byte56, Tetrad Sep 16 '12 at 16:38

This question was marked as an exact duplicate of an existing question.

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Because C++ is the "most high-level-looking" low-level programming language. – Ivan Kuckir Sep 16 '12 at 16:34

Certainly there are going to be strong and varied opinions on the matter. Surely you can implement object oriented principles in C. Yet having the features built into the language helps facilitate the issue and the template support you will find hugely pivotal not only in your own code but in utilizing the most popular libraries today.

Just because you are using a C++ compile does not mean that you are using the C++ language features either. Some games are mainly written in C but only utilizing the C++ compiler benefits.

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