Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

I know there are a lot of free university courses, but I'm trying to find one about OpenGL. Do you know where can I find one, online?

share|improve this question
add comment

4 Answers

up vote 4 down vote accepted

I'm not familiar with the website, but there appears to be free courses on Connexions:

http://cnx.org/content/expanded_browse_authors?letter=P&author=professorpayne

Personally, I learned a lot from NeHe:

http://nehe.gamedev.net/

Edit: Actually, don't use NeHe. Most of what it teaches you has been deprecated. I'm not sure there is a free university course for modern OpenGL, but this list of resources is fantastic.

share|improve this answer
add comment

I think you should learn 3 things, to work with OpenGL:

  • basic Linear Algebra and 3D geometry (vector spaces, linear transformations, normals ...)
  • triangle meshes and how they work, how to store them into "buffers"
  • general programming and general math skills to use in shader programming

Try google for that. When you learn it, then you can start to use OpenGL or DirectX or anything you want. It will be very simple for you.

BTW I really doubt that some university is going to "teach OpenGL". Maybe you can find courses about "hardware accelerated rasterization", which may cover different ideas and techniques, but definitly not "teach OpenGL".

share|improve this answer
1  
something like this : cs.bu.edu/fac/sclaroff/courses/cs480 –  user3689 Sep 14 '12 at 13:37
add comment

Udacity are launching an Interactive Rendering course. I'm guessing it's WebGL though. Not sure it's it's in JavaScript or has some Python bindings.

share|improve this answer
add comment

I've very recently come across Programming for Games / Graphics for Games / Game Techniques from Newcastle Uni. There's a series of course PDFs, source code for their framework, etc. All done using modern OpenGL (3.4) and written as clean and tidy code.

It's one of the best public game related OGL resources I've found yet.

share|improve this answer
add comment

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.