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I would like to make some browser game, where you can buy stuff for real money. Is there any engine I could use? Or should I implement it by myself?

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closed as not constructive by Byte56, Roy T., Jonathan Hobbs, Laurent Couvidou, Noctrine Oct 12 '12 at 1:08

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Isn't it really two frameworks? One is the game engine, with the players having objects (won in game, or bought). The other is your payment engine which can inject objects into the game engine. –  Paul Sep 11 '12 at 20:15
    
I had through that maybe something like already exists. –  zie1ony Sep 11 '12 at 20:32
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Why is this down-voted? I want to get such engine too! –  Markus von Broady Oct 4 '12 at 20:44
    
Welcome to GD.SE Unfortunately generic "What technology to use" questions are deemed off-topic here. I recommend that you check out the chatroom for help with this type of question. –  Noctrine Oct 12 '12 at 1:07

1 Answer 1

up vote 0 down vote accepted

Something like that (very probably) doesn't exist. I recommend using a framework/engine for the game itself and a library that allows payment via credit card or Paypal.

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