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Background

I have worked in a professional environment where the process usually goes like the following:

  1. Brain storm idea
  2. Solidify the game mechanics / design
  3. Iterate on design/idea to create a more solid experience
  4. Spec out the details of the design/idea
  5. Build it

Step 3. is generally done with the stakeholders of the game (developers, designers, investors, publishers, etc) to reach an 'agreement' which meets the goals of all involved. Due to this process involving a series of often opposing and unique view points, creative solutions can surface through discussion / iteration. This is backed up by a process for collating the changes / new ideas, as well as structured time for discussion.

As a (now) indie developer, I have to play the role of all the stakeholders (developers, designers, investors, publishers, etc), and often find myself too close to the idea / design to do more than minor changes, which I feel to be local maxima when it comes to the best result (I'm looking for the global maxima, of course).

I have read that ideas / game designs / unique mechanics are merely multipliers of execution, and that keeping them secret is just silly. In sharing the idea with others outside the realm of my own thinking, I hope to replicate the influence other stakeholders have.

I am struggling with the collation of changes / new ideas, and any kind of structured method of receiving feedback.

My question: As an indie game developer, how and where can I share my ideas/designs to receive meaningful / constructive feedback? How can I successfully collate the feedback into a new iteration of the design? Are there any specialized websites, etc?

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closed as off-topic by Josh Petrie Oct 8 '13 at 20:40

  • This question does not appear to be about game development within the scope defined in the help center.
If this question can be reworded to fit the rules in the help center, please edit the question.

    
This question is asking for a list. –  Josh Petrie Oct 8 '13 at 20:40
    
chat.stackexchange.com/rooms/19/game-development is a great place to go. But this is a bad question. –  TheNickmaster21 Oct 9 '13 at 2:26
    
I have updated the question to be more in line with the guidelines. Is it possible to have the "off-topic" status reviewed? –  Jess Telford Oct 30 '13 at 16:30

3 Answers 3

I always like /r/gamedev over at reddit - If you go over there, you'll find plenty of people posting new ideas /designs for feedback, progress on their current projects, and weekly 'Screenshot Saturday' posts to show off your games (as well as get new ideas yourself!)

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It's java-related but there is a section named "Game Play & Game Design", i think this is what you are looking for: JavaGaming.

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There is a very well-established feedback loop on the TIGSource Forums, particularly in their Creative->Feedback sections. You can also document and display works in progress, update their completion status, and isolate individual components of your game for specialized feedback (Art, Music, Animation, Models, Code, etc).

Reddit Gamedev is another great resource for honest feedback. The community is large and diverse, so you can expect to get a number of alternative and possibly unexpected insights into how well your game is being received.

The forums over at IndieDB are another great place to communicate progress, chat with other developers of all levels of expertise and garner feedback.

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