What do we know about hardware acceleration for drawing operations in Flash? I know that since 10.1 it's there for video playback (and mobile graphics) but that doesn't really help with rendering desktop game graphics.
So, is there any information about it, or maybe talk or rumours going around? Do you think it's something we'll get at all within a reasonable period?
I personally really keep hitting the ceiling with Flash' software renderer. A game scene that, were it hardware accelerated, my PC from 2003 could render while sleeping, runs at a low 20 fps on my quad core laptop. It's a shame because the Flash VM is otherwise rather fast.
Or maybe I am wrong and Flash is already using the GPU, and my games are slow for other reasons?