Game Development Stack Exchange is a question and answer site for professional and independent game developers. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

Actually two questions:

  1. Can I use TCP sockets in UDK to implement my own networking protocol? (I guess TCPLink is an answer)
  2. Is there any way I can user Protocol Buffers inside UDK? Or anything like that? (i.e. thrift, bson)
share|improve this question

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Browse other questions tagged or ask your own question.