I'm using VS2010 with XNA 4.0 and I'm trying to load an FBX model with texture on the screen. The problem I'm having is this error:
Missing Asset: C:\Users\ChocoMan\Documents\Visual Studio 2010\Projects\XNAGame\Documents\Visual Studio\Projects\XNAGame\XNAGameContent\Textures\texture.bmp
but the actual path to the texture is
Also, when I linked the texture in Maya, I used the above address.
Does anyone know why VS is looking for an incorrect address that doesnt exist?