I want to have a plane that shows an animated Gif as it's texture, so essentially it will be a movie. Can I apply an animated Gif as a texture? If so, does it apply like a normal texture? Note: I know about Movie Textures, but don't want to use them
Short answer is no. You will need to convert the GIF to an atlased texture (a single 2D image that has all the GIF frames in it) and then cycle the UV coordinates on a textured quad to change which frame is currently visible. This is not particularly hard to do, and there are existing sprite animation packages for Unity that can do most of it for you (you'll likely have to create the atlas yourself, or at least split the GIF into separate PNG images for each frame to use an existing atlas creator).