I recently started watching youtube videos of peoples voxel engines and would like to attempt making one, as a small personal project. The only thing that I'd like to know is, what is the best language to use (or I guess, I know C++ very well, would that be a good language to use?) and what kind of a library is good for voxel engines (I heard of SFML for C++ but never used it). As for the rendering, I guess I'll be using OpenGL, it's only the first two things that I'd like some guidance with. Thanks!
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closed as off topic by Jonathan Hobbs, bummzack, Jonathan Dickinson, Jari Komppa, Byte56 Aug 21 '12 at 13:43
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