I recently started watching youtube videos of peoples voxel engines and would like to attempt making one, as a small personal project. The only thing that I'd like to know is, what is the best language to use (or I guess, I know C++ very well, would that be a good language to use?) and what kind of a library is good for voxel engines (I heard of SFML for C++ but never used it). As for the rendering, I guess I'll be using OpenGL, it's only the first two things that I'd like some guidance with. Thanks!
closed as off topic by Jonathan Hobbs, bummzack, Jonathan Dickinson, Jari Komppa, Byte56 Aug 21 '12 at 13:43
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