I'm trying to create my first JS/Canvas game and after looking around for a while on the internet, I found a LOT of JS libraries/engines/whatnot that help you in this task. I was wondering what are the most used ones?
I know the answer probably depends on the type of game, so lets assume that I'm going for a 2D (possibly plataformer) with some physics, collisions and basic sounds effects, maybe throw in there some particle effects as well.
Thanks!