So, I am pretty new to the world of game development, so I am a bit fuzzy on what I require. Could someone suggest a game engine that I could use? I need it to be light weight (my game won't require that much power) and have networking functionality for multiplay or even an MMO aspect. The game I am making is like a game show, so it is your basic choose and answer hit the buzzer kind of game. Any suggestions? I would also like it to be open source or at the least free. I would like to support open source projects.
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closed as not constructive by Byte56, Nathan Reed, bummzack, Jonathan Hobbs, Jari Komppa Sep 17 '12 at 12:26
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or specific expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, see the FAQ for guidance.
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There was a question a long while ago on stackoverflow pretty much asking the exact same thing. http://stackoverflow.com/questions/1576104/what-is-a-good-game-engine-with-solid-network-support DevMaster has a huge database of game engines. You would do well to visit there. |
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