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I've recently learned how to make games for Unity3d, and now I want to start making games! I can't wait to start!

However, before I can make 3D games, I need to learn 3D modeling for character design, level design, and some animation.

What is the easiest 3D modeling software, compatible with Unity3d? I do not want to spend too much time learning the software. From what I've heard, Blender is a bit complicated to use. Maya and 3dsMax seem very powerful.

Could someone point me in the right direction? I don't want to spend a lot of time learning. I know its not that easy, but you guys have experience, you guys probably know out of all which one is easier and powerful. Could you recommend a software?

Many Thanks!

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closed as not constructive by Byte56, bummzack, Tetrad Aug 17 '12 at 21:15

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I know programmers who love Max and think it's super easy and I know programmers who love Blender and its UI. Whichever you learn first will be your favorite. –  Sean Middleditch Aug 17 '12 at 17:22
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Pathachiever11, welcome to GDSE! I'm glad you're excited to get into game development, it really is great. However, your question is not on topic for this Q/A site. See the FAQ about what types of questions to ask. Specifically, this question is a "which technology to use" type question, and not a fit for the site. –  Byte56 Aug 17 '12 at 17:33

2 Answers 2

up vote 5 down vote accepted

There is no single "best" 3D Modelling software. But being a hobbyist, and a complete newbie: I'd go with Blender

You have tons of resources, and it's completely free, in both senses. It's also multiplatform, so you can easily use it if you use GNU/Linux or Mac OS X.

It has it's own 3D game engine, and you can script it with Python, it's probably the best option for a programmer.

PS: And no, it's not that complicated ;)

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Upvote for the Python interface. As a programmer, you can easily use Blender to script out your own import/export scripts, write your own procedural model scripts in Python, etc. using a more general-purpose language than MAXScript or MEL. –  Jimmy Aug 17 '12 at 18:01
    
Thanks! I guess I will play around with Blender! –  Pathachiever11 Aug 17 '12 at 18:27

I like 3DS Max, but when I have to choose $4k versus free, I will use Blender.

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I would go with free too, but I'm able to get 3ds max free academic license... =P –  Pathachiever11 Aug 17 '12 at 17:40

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